Release 0.8.0
LITIENGINE ยป Devlog
๐ Exciting News: LITIENGINE 0.8.0 is here! ๐
Weโre thrilled to announce the latest release, version 0.8.0, packed with awesome enhancements and improvements.
Wondering about the jump from 0.6.x to 0.8.0? Weโve been fine-tuning our automated release pipeline, and some test versions snuck in with 0.6.x and 0.7.x tags. To keep things clean, we decided to leapfrog and continue the journey with 0.8.0.
Hereโs a sneak peek at whatโs changed:
- ๐ผ Enhanced sprite dimension determination in sprite import panel
- ๐ Fixed multiplatform utiLITI artifact generation
- ๐ Fixed Sonar issues
- ๐บ Tmx 1.10 support
- โ Improved test coverage
- ๐ค Automated release announcements
- ๐ชณ Bugfixes
Visit the full changelog to dive into all the dirty details.
Files
utiLITI-0.8.0-Linux.zip 34 MB
Dec 28, 2023
utiLITI-0.8.0-macOS.zip 31 MB
Dec 28, 2023
utiLITI-0.8.0-Windows.zip 30 MB
Dec 28, 2023
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LITIENGINE
This bundle includes the utiLITI editor, LITIENGINE's dedicated project management and mapping tool.
Status | In development |
Category | Tool |
Author | gurkenlabs |
Tags | 2D, entity-framework, Game engine, java, litiengine, particles, physics-engine, Tilemap, ui-framework, utiliti |
More posts
- Release 0.9.061 days ago
- 0.6.0: "Trick or Treat!"Oct 31, 2023
- LITIENGINE snapshots now available!Apr 02, 2023
- v0.5.2-beta "Java 17 Migration"Jan 09, 2022
- v0.5.1-beta - "No more netcode"Feb 09, 2021
- v0.5.0-beta - "Farewell, Alpha!"Aug 16, 2020
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Congrats! ๐๐พ๐๐