Devlog
- September 15, 2024 by gurkenlabs#2D, #entity-framework, #Game engine, #java, #litiengine, #particles, #physics-engine, #Tilemap, #ui-framework, #utiliti, #Open-Source, #foss, #linux, #mac, #windows, #gamedev, #tool🎉 Exciting News: LITIENGINE 0.9.0 is here! 🚀 We are excited to announce the release of LITIENGINE v0.9.0, packed with key enhancements, bug fixes, and optimizations. Here’s a summary of what... Continue reading
- December 28, 2023 by gurkenlabs1#2D, #entity-framework, #Game engine, #java, #litiengine, #particles, #physics-engine, #Tilemap, #ui-framework, #utiliti🎉 Exciting News: LITIENGINE 0.8.0 is here! 🚀 We’re thrilled to announce the latest release, version 0.8.0, packed with awesome enhancements and improvements. Wondering about the jump from... Continue reading
- October 31, 2023 by gurkenlabs3#2D, #entity-framework, #Game engine, #java, #litiengine, #particles, #physics-engine, #Tilemap, #ui-framework, #utilitiSurprise! After a quiet period of not releasing a new engine version since January 2022, we proudly present LITIENGINE 0.6.0. This is a release packed mostly with invisible infrastructure changes and... Continue reading
- January 09, 2022 by gurkenlabs1#2D, #entity-framework, #Game engine, #java, #litiengine, #particles, #physics-engine, #Tilemap based tools, #ui-framework, #utilitiJust in time for making your new year’s resolution of creating amazing games with LITIENGINE, we proudly present our latest update, packed with 250 commits over the last ten months! Let’s talk abo... Continue reading